x64 SEH & Explorer Suite Update

Yesterday I took a bit of time and updated the Explorer Suite. One important new feauture is the addition of the Exception Directory. I’m no longer working on the old CFF Explorer. However, I thought this feature was too important for people to wait for the new CFF Explorer. Here’s a screenshot of the Exception Directory UI:

CFF Exception Directory

If you have no idea how the x64 Structured Exception Handling works, you can briefly read this article on osronline or my article about Vista x64. There’s also a pretty in depth quantity of information in a series of posts on Ken Johnson’s blog. However, don’t hope to find too much information on the web about the real physical layout of the Exception Directory. The MSDN information is incomplete if not wrong and even the SDK doesn’t help. This post isn’t a complete guide to x64 exceptions, I just want to explain how to analyze them inside the CFF Explorer.

In the screenshot above you can see two arrays of tables. The first one is an array of RUNTIME_FUNCTION structures. The last column isn’t part of this structure though: it shows the five high bits of the first byte of the UNWIND_INFO structure refrenced by the UnwindData member of RUNTIME_FUNCTION. This is the declaration of UNWIND_INFO:

[cc lang=”cpp”]typedef struct _UNWIND_INFO {
UBYTE Version : 3;
UBYTE Flags : 5;
UBYTE SizeOfProlog;
UBYTE CountOfCodes;
UBYTE FrameRegister : 4;
UBYTE FrameOffset : 4;
UNWIND_CODE UnwindCode[1];
/* UNWIND_CODE MoreUnwindCode[((CountOfCodes + 1) & ~1) – 1];
* union {
* OPTIONAL ULONG ExceptionHandler;
* OPTIONAL ULONG FunctionEntry;
* };
* OPTIONAL ULONG ExceptionData[]; */
} UNWIND_INFO, *PUNWIND_INFO;[/cc]

The flags represent the type of handlers. An exception flag represents __try/__except blocks, while the termination flag represents __try/__finally blocks.

The second is an array of scope records. An UNWIND_INFO can contain more than one scope records. Let’s consider this little code sample:

[cc lang=”cpp”]__try
{
__try
{
// code
}
__finally
{
// code
}

__try
{
// code
}
__finally
{
// code
}
}
__except (EXCEPTION_EXECUTE_HANDLER)
{
// code
}[/cc]

As you can see from the screenshot, it results in 3 scope records. The HandlerAddress in a scope record structure can be an RVA to a C_exception_handler function. Or it can be a simple value like EXCEPTION_EXECUTE_HANDLER (which is 1). The last scope record represents the __except statement. Don’t confuse the exception handler (or filter) with its code.

The JumpTarget member, if not 0, is an RVA to the exception code. It’s possible to see if a particular address has an entry inside the Exception Directory by right clicking on the first table and then clicking ‘Is Address Handled’ in the pop-up menu. Nevertheless, remember that exception handlers can be added at runtime with APIs like RtlAddFunctionTable and RtlInstallFunctionTableCallback.

I fixed some minor bugs in the CFF Explorer and one major bug in the Task Explorer. I noticed this bug years ago but never took time to fix it. It showed only when trying to dump the region of an x86 process using the 64 bit version of the Task Explorer. However, x64 is becoming very used and so the bug is now fixed. Also, I thought it would be a good idea on 64-bit platforms to install a 32-bit version of the Task Explorer and a 64-bit one. Thus, the installer now behaves accordingly.

Qt: Now LGPL

Nokia today announced that its Qt cross-platform user interface (UI) and application framework for desktop and embedded platforms will be available under the open source LGPL version 2.1 license from the release of Qt 4.5.

I’ve been waiting for such a decision by Nokia and yet it really came as a surprise. Making Qt free even for closed software will hugely increase their popularity. It will also allow me to develop some crossplatform freeware utilities. I’m still working at the kernel of the CFF Explorer in my free time, but once the kernel is finished it can be used to develop some nice stuff apart from the CFF Explorer itself.

This confirms what I wrote in the article about Qt internals and reversing. This framework will be used more and more in the future.

Kudos to the best framework of all time.

Dynamic C++

As anticipated, I just finished my Dynamic C++ proposal. I’d like to thank my friend Quake2 for his support during the last month.

I wrote this document because I needed to express myself about this subject. Despite the fact that C++ is one of the most used programming languages, especially for serious projects, it gets much criticism for being messy, bloated, complicate etc. I believe these critics miss the point. Yes, C++ is a very powerful programming language and that’s why it is difficult. And this is also why sometimes C++ source codes are poorly written. I don’t believe in improvements of C++ resulting in a new programming language. All attempts in that direction have failed. I think that C++ is here to stay for many reasons. Not only because of the amount of code already available in C++, but also because at the moment there isn’t a better programming language for large projects. The only thing I want is for C++ to evolve, but not by losing compatibility with older code or by removing some features. No, I’d like C++ to evolve in a healthy and compatible way. This paper contains the suggestions to achieve this and I will demonstrate technically how it can be implemented at low level.

Everybody should be warned that the material contained in this paper is purely theoretical. The first idea behind this paper came out while working on a particular project. At the time I discovered myself in need of particular dynamic features. So, for many months I had some ideas in the background of my mind and decided eventually to write them down. So, in this paper I’m going to talk about the current status of dynamism for C++, why dynamism is important and what could be done. At the time of writing (November 2008) the new C++0x (or C++09) standard has not yet been introduced. However, I will talk about it throughout this paper when the related topic is affected by it.

Phoenix Protector 1.6 & Strong Name Signing

Due to the high request, I took 20 minutes of my time and updated the Phoenix Protector, bringing it to the version 1.6. The only addition to this version is the possibility to re-sign assemblies obfuscated by the Phoenix Protector.

The reason why this wasn’t possible in past version of the Phoenix Protector is that the space for the signature was removed from the assembly and the “sn.exe” tool provided by Microsoft isn’t able to re-create that space.

Now, it is possible to tell the Phoenix Protector from the options whether to remove or not the Strong Name Signature when obfuscating an assembly:

By default the Strong Name Signature is not removed.

After obfuscating anassembly, just use to re-sign the “sn.exe” tool this way:

sn.exe -R assembly.exe your_sns.pfx

Qt Internals & Reversing

Today I took a break from the larger article I’m currently writing. To relax, I wrote a smaller article about the Qt framework. I hope you enjoy.

Qt Internals & Reversing

Half of the text of this article comes from my larger paper “Dynamic C++ Proposal”. I decided that it was useful to take the part about Qt internals, put it into another article and extend it by adding a reversing part. Because of its nature, this is not the usual kind of article I write. In fact, I wrote the reversing part in less than a day. So, this is a very easy one. However, I think it is useful for people who need to reverse a Qt application and certainly wouldn’t consider reading my other paper about Dynamic C++, which doesn’t sound like a paper about Qt and, in fact, isn’t a paper about Qt: the paragraph about Qt is only one among many others. Moreover, I haven’t seen serious articles about this subject.

The first thing which needs to be considered when reversing Qt applications is what Qt brought to the C++ language. Events (inside the Qt framework) are just virtual functions, so nothing new there. This is not a C++ reversing guide. What is new in Qt are signals and slots, which rely on the dynamism of the Qt framework.

So, first thing I’m going to show how this dynamism works. The second part focus on reversing and, at that point, I will show how to obtain all the metadata one needs when disassembling a “Q_OBJECT” class.