NTCore revamped

After over a decade, I finally took two afternoons to revamp this personal web-page and to merge the content of the old NTCore page with the content of its blog (rcecafe.net). All the URLs of the old web-page and blog have been preserved in the process.

The people who voted for this on Twitter are the guilty ones.

You know who you are.

22 thoughts on “NTCore revamped”

  1. Thanks a lot Daniel.
    Great you didn’t forget about this website πŸ™‚

    Molte grazie πŸ™‚

    Cordiali Saluti,
    Tony

  2. Can you please say what “4GB Patch” does technically ?

    If it sets the IMAGE_LARGE_ADDRESS_AWARE flag then it should be 3GB not 4GB ?

  3. oook!
    no need to answer me on 4Gb patch.
    Made an x86 exe with the flag and memory map viewer, run on Win10 x64, looked into the map… oh,shi-…

    Still, it would give only 3GB per process by the original documentation about x86 Windows NT Server OSes.
    Or who knows, maybe none extra at all on desktop x86 OSes. (i remember they did disabled some EMS-like feature in or after XP for non-servers, citing bad drivers quality for desktop-class NT)

    And year, one day those game developers would manage to make textures overcoming or fragmentizing even 4GB space πŸ˜€

    But yeah, perhaps you still could add a hint what technically that patch does πŸ˜€

    1. Yeah, maybe a good idea. I never deemed it necessary because there are tons of guides over the internet explaining how to set the flag manually using CFF Explorer. πŸ™‚

      1. Yep, lots of the guides how to set flag this way or that way, but no “guides” that the specific tool does the specific action of setting that flag, that is the difference, just different questions πŸ™‚

  4. Just curious but is there a way to allocate even more RAM like 8GB? The 4GB Patch lets WinDirStat do a much better job with less crashing but it gets to a certain point – I’m not sure if it’s the RAM limitation or program limitation but it doesn’t finish processing it just goes unresponsive. Before the 4GB Patch I could get to 72% but that took over 12 hours. With the Patch I get to 56% within a few minutes then it just stagnates, I will probably just let it run for a while.. Anyhow Thank you very much in any regard because this has been incredibly helpful and useful.

  5. Thanks, Erik Pistelli

    Thanks for being You (in four words)

    Realized that you have had a p big impact on my interest in mods & modding especially to the TES/Bethesda nuggets, and a good time (less playing but more tinkering or troubleshooting kin of a story that had shown me horizons indeed).

    After some chat & jogging my memory, I recalled you and wrote this kind of feedback, with the hope to make you cheerful

    And to thank you

    (Woof)

    1. Thank you for your comment, Chipt!
      I’m really surprised to hear that my work made a big difference in your life. I never thought it would do that for anyone.
      And yes, it made me cheerful. πŸ™‚
      Thank you

    1. Hello Chemboy1,

      I wasn’t asked by anyone in the last months to upload the patch on their website, since that upload is recent I guess I wasn’t asked for permission. I also can’t find anyone with that handle who has contacted me.

      Kind regards,

      Erik

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